The large prison yard is designed for assault and sniper fire. There is some cover, but this was intentionally designed as a killing field.
The interior of the prison is a close combat, multi floored, smg/shotgun nest.
The south side of the map is designed for smg and assault fire and gives the player lots of terrain based cover and trees to hide behind.
The North side of the map is designed for long range combat and has several sniper spots.